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AI Insights · Timothy · July 2025

Top 5 Ultracasual iOS Games in the US: Q2 2025 Performance

Explore the performance trends of the top 5 ultracasual games on iOS in the US during Q2 2025, with insights on downloads, revenue, and active users.

Top 5 Ultracasual iOS Games in the US: Q2 2025 Performance

In the second quarter of 2025, the ultracasual gaming category on iOS in the United States showcased some interesting trends. Here’s a closer look at the performance of the top five games, based on data from Sensor Tower.

PlaySlime:Slime Simulator Game maintained a consistent revenue stream, fluctuating around $20K to $23K weekly throughout the quarter. Downloads saw a notable peak, reaching approximately 7.1K by the end of June, and weekly active users increased steadily from 77.9K to over 83K.

Perfect Tidy experienced a varied quarter. Revenue fluctuated, ending with a peak of around $10.5K in the final week. Downloads started strong at over 157K but tapered to around 83.8K by the end of the quarter. Active users also fell from 682K to about 444K.

World of Slime Simulator Games had a stable performance with weekly revenue hovering around $1.2K. Downloads and active users showed gradual increases, with downloads reaching 721 and active users climbing to 1.3K.

Draw it saw a decline in revenue from $938 to $459, while downloads decreased from 26.5K to 13.9K. Active users also saw a decline from 224K to 167K by the end of the quarter.

Antistress - Satisfying Games! had relatively stable revenue, averaging around $400 weekly. Downloads remained consistent, while active users fluctuated, ending the quarter at approximately 141.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025